Just a heads up, might need restart a level or be careful with spamming spells.

Known bugs:

  • Placing a magic orb somewhat close to a crystal (door-unlocker) and walking away might make the projectile stuck and follow you. You can place a new magic orb in its place and fire again to get rid of it.
StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorStefanoRonco
GenrePuzzle
Made withPuzzleScript
TagsPuzzleScript

Development log

Comments

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(1 edit)

This door refuses to open, and I'm not sure if it's a recurrence of a bug I've run into a few times or a mechanic I've not grasped.. I've restarted the level and the game a couple of times to no avail :(

(1 edit)

Ough :( I'm sorry, I haven't been able to figure out WHY it happens, yet ¬¬ I did manage to have a few playthroughs without issues when I took things slowly but maybe it's not buggy in that regard. Puzzlescript didn't inform me of any errors (concerning this issue) so I must have screwed up the logic somewhere.  Thanks for giving it a shot. :)

(1 edit)

If it makes it easier to hunt down, I can repeat the issue in the second level by trying to activate the door-opening-thing from one particular point. If you stand in the spot below, face up and then  input X-UP-X-UP, you get the activation sound but the door doesn't open.

EDIT:

Yeah, there's definitely something weird going on with where you're standing. In the original problem area there's only two tiles you can stand on to activate the door. On one it works and on the other it doesn't:


(1 edit)

To some extent it now works...better? Not really what I intended and with one or two issues of its own but you shouldn't get stuck, hopefully. xD